UPDATING OCCASIONALLY (FOR NOW)

6 thoughts on “541 – Graverobbers

  1. “Oh, *that* kind of grave robbing? Lead on, Chuck!” 😈

  2. Dr. Norman (not a real doctor)

    What? I say “What”?

  3. Heh, this is going to be fun. Tradition says you need to drink at least one bottle of MD 20/20 before going to the graveyard.

  4. At first I was thinking of something like a potato battery … nope!

  5. If you take a dead “D” cell battery, take out the carbon rod from the center, cut a strip of galvanized sheet metal about an inch (2.7 centimeters), take a small jar for canning, suspend the rod in the center and the strip on the side, pour in drain cleaner, you’ll get 1.2 to 1.4 volts DC. 10 of those connected to an inverter will give you 120 VAC at 0.5 amps. Do NOT keep them in the same area you live in however, the fumes will burn your lungs. Just something I learned in chem class in high school. You’d have to top-up the jars every few days, however. Any type of acid will work, even salt water. I think the teacher was a survivalist…

  6. Scheffler, Hovland and Conners Share the Lead at P.G.A. Championship
    Jordan Spieth, who needs a victory at Oak Hill to complete the career Grand Slam, and Justin Thomas, who won last year’s tournament, just made the cut at five over.

    Give this article

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541 – Graverobbers

WonderCon 2025 is coming soon, so the next comic is planned for April 9th.

In the meantime, relevant previousness for this week's page:

https://www.zombieranchcomic.com/comic/223-surrounded-by-film-end-of-episode-9/

 

https://www.zombieranchcomic.com/comic/483-solar-systems/

Hot hot heat

I don’t think I’d go so far as to say that the idea of zombies being “cold” made no sense to me, and that’s why I years ago decided the zeds of our particular settings wouldn’t go that route, at least so long as they were in periods of activity. It perhaps makes more sense, but I’m not precisely aiming for scientific acumen or ironclad logic on explaining how my dead people walk. That said, I have notes. This is not something I made up recently, it’s pretty much been there since the start and just hasn’t really come up in the story. Most of the time in this genre I think it’s a mistake to get too lost in the details of why your zombies work. As far as the story is concerned, keep to the important bits like, well… the biting. But then again it makes sense, doesn’t it? As a (layman) physics concept, motion requires expenditure of energy and energy expenditure gives off some measure of waste heat. That’s just basic thermodynamics right there… and now I’m starting to sound like Uncle Chuck but hopefully am not as off base as he sometimes can be. So I have my logic structure of why and how my zombies work but there’s every chance that were I to ever reveal every last detail of that the scientists in the audience could tear me apart as readily as any undead horde. Would they be right to do that? I suppose that would depend on how seriously I’m presenting things, and I like to think I’ve gotten across the gist that Zombie Ranch is not meant as some actual post-apoc survival guide for battling zombies. To paraphrase The Princess Bride: zombies are fiction, highness. Anyone who tries to tell you different is selling something.