UPDATING OCCASIONALLY (FOR NOW)

4 thoughts on “534 – Compliments To The Cook

  1. Of course, the sleezer gave them expired food XD

  2. Chuck acknowledged that the bucket “survival food” was old, with the potential of being bad, but admitting it still had the potential for being good! 🤣
    Con in Pasadena? I had to check, Cali, not TX, tho they have smaller shows at the college, I figured not likely, as Pasadena/Deer Park is in the news again, for all the wrong reasons (again), after an SUV crashed into a LNG pipeline, turning it into a blowtorch.

  3. Dangit! I *know* I put in my name and info!

  4. Hi friends! Just felt like to communicate some exciting news—I’ve officially launched my own drywall repair business here in bright California! ☀️ As a lifelong resident of the Golden State, I know just how important it is to keep your home in prime shape, particularly with our coastal climate. Whether you’re handling with cracks, water damage, or just in need of a little touch-up, my team and I are here to help out. So if you’re a homeowner in want of some skilled drywall repairs, look no longer. Let’s work together to keep those California homes seeming as lovely as ever. рџЏ 

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534 – Compliments To The Cook

[EDIT: Dawn is nursing a sprained wrist so we'll be pushing back a week. Hopefully join us for a new page on Oct. 9th]

Hearkening back to the events of page 269!

Meanwhile, this weekend we're bringing Zombie Ranch to the wide-open spaces. Comparatively. The trade volumes will be among our offerings at the annual Pasadena ARTWalk at Booth #32 in the shady lanes of Green Street.

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Well, that was brutal…

I’ve been accused at times of being cruel and unusual in the fates I inflict upon the characters in this Weird New West of Zombie Ranch, and not without cause. But oh, I’m still working the bunny slopes in comparison to stuff like Game of Thrones, right? Or for that matter, I recently finished the main story of Fallout 4 — and it is gut-wrenching. The scuttlebutt I always heard was that the story was weak or poorly done, and perhaps that’s true insofar as it’s easy to lose track of your quest for your kidnapped son in favor of building and tweaking settlements or any number of umpteen other options available to you. This is the curse of the open world game, I suppose, where pacing and motivations can die an unmourned death unless you deliberately keep a laser focus on the primary quest line. Even then, though, refusing to get sidetracked by side content could end up leaving you woefully unprepared and unable to progress just because everything’s hitting you too hard. The proverbial Beef Gate. In fact I believe some games–maybe even including Fallout 4–go so far as to put missions into the main line where the goal is just “Reach Level 30.” I’m not 100% sure it was Fallout that did it since I had left off any kind of real progression for several months and so if that happened it was at least several months ago. But anyhow–whoof–I finally got on to what I suppose would be Act 3 of the game’s arc and it’s pretty devastating if you’re the kind of person who likes to buddy up to various factions. I will refrain from spoilers since it’s more than possible there are other Johnny-come-latelies like Yours Truly who either haven’t started the game yet or possibly have just had it on the back burner while life or other games took priority. Let’s just say that Fallout 4 is a Post-Apocalypse game that no matter what route you choose will end in a more-or-less appropriately apocalyptic fashion, with nothing that could truly be called a “clean” victory. You may feel a bit cheated at times, like the game is forcing you down certain paths with no option but desolation, but I can’t deny that such darkness fits the genre. On the plus side, if anyone remembers that I had declared I made a FalloutRosa as my player character… I revisited her looks and, after much tweaking, morphed it to something that isn’t perfect but I’m fairly happy with. Dawn agreed that it at least has something of a proper Latina visage, which feels good after all my blogs of the past few weeks on the subject of character appearance. Just for kicks, here’s a side-by-side of Fallout 4‘s default female look and my Rosa Mark II: Not too shabby for a non-artist, right? Okay if I’m wrong don’t say it. It worked well enough to let my brain imagine the rest.