UPDATING OCCASIONALLY (FOR NOW)

9 thoughts on “542 – Catching Up

  1. Some friction, but yeah. IRL, I’d like these two…they should have kids. 😉

    1. I might have to draw out what their kid would look like. First thought is that their kid would look like Ongo Gablogian from “It’s Always Sunny In Philadelphia”

    2. He’s pushing 60, she’s maybe 30, more likely less. Chuck is most likely shooting blanks, and besides, he’s talking to her like a baby sister than a love interest.

      1. Up in these hills, sometimes family is all y’gots. 😉

  2. It is really hard to have a favorite character, as there are so many good ones. But I think Rosa is my favorite. Chuck is a good accomplice in sneaking work, but not much for romance. Uugh.

  3. I mean, if they don’t have at least an inkling of what’s going down, I’m actually disappointed in Clearstream. If anything, I’m starting to wonder if they caught on and realized “Wait, we can use this.”

    Because of course they can. 😉

  4. Dr. Norman (not a real doctor)

    I’m way ahead of you – I’ve been waiting for you to catch up. From November 2020:
    I would hope for nothing less – her and Chuck have the potential for a great deal of positive mischief.
    Speaking of which, I received the email notifying me that my order for the NSFW “Chuck and Rosa Finally Do It” (age verification required) limited edition hardcover is going to be delayed due to the pandemic. I think it’s really cool that you’ll be adding some additional stretch goal goodies when it ships – thanks for all your story and art.
    As for the inscription, ” We owe it all to you ” will be sufficient.

  5. Partners in crime! 😈

  6. A crime so perfect she went full on wall-eye!

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542 – Catching Up

The slow tease

A couple of weeks ago I wrote a preliminary reaction to the video game Fallout 4 (which I’d finally gotten around to purchasing and playing) and in the course of that wondered if anyone out there aside from me had ever fashioned up a Zombie Ranch character as an avatar in another fictional world. One of the respondents mentioned that they could perhaps see doing so for a game without roleplaying elements, for instance some straight-up shooter where appearances are purely for cosmetic reasons, but they felt that as of yet they didn’t have a good enough grasp on the characters to confidently take them into some realm where decisions and interactions needed to be made, with attendant consequences. They needed more backstory, more of a sense of where they came from in order to get an idea of where they might go. I’m hoping that this doesn’t reflect badly on myself as a writer, since at this point I’ve been presenting some of these characters for over seven years. I of course feel like I have a good sense of all of them, but a comment along the lines of the above is still totally fair given that I possess the ultimate insider perspective. Sometimes it’s helpful to remember to try to keep the audience perspective in mind. I’m wondering, in fact, if it might be of benefit, or even possible, for me to read back through the archive and try to approach it from a surface angle where all I know is what’s on the page. How much of a sense of Suzie would I end up with? How much would be open to interpretation? And while I think getting bogged down in too much backstory is a mistake for fiction, I have to admit I’ve been teasing and then pulling away from tantalizing details on several occasions, and you readers have so far been very patient about that. Portraying character through dialogue and action may in the end only go so far and perhaps I should be considering indulging in a flashback or two (or some similar device), letting the audience in on certain matters that are so far only explicit in my head and notes. I don’t normally like to second guess myself on such things but ideally by now people should have a decent idea of how Suzie, Frank, Rosa and Chuck might handle different situations, right? If not, it may be time for some revisions to address that balance. Something for me to mull over during this Holiday break, anyhow. I did already plan for one major revelation regarding Suzie to be resolved in the coming issue which will probably put some “puzzle pieces” in place, as it were. Honestly everyone’s got such interesting pasts (to me at least) that I think it’s been more of a struggle over the years *not* to indulge, and right now it might be too awkward in the midst of the current Huachuca and network shenanigans, but we’ll see what can be done. It’s at least good to keep the perspective in mind and remember that all the teasing should get around to some rewards.