UPDATING OCCASIONALLY (FOR NOW)

3 thoughts on “536 – Great State Of Tech Sass

  1. Amusing spam above … Things are about to get weird with Casa De Chuck!

    1. Ugh, I try to get to the SPAM quicker but we have a new kitty and I have been distracted. It is gone now. 😀

  2. New kitty tops spam any day … and I enjoy getting to see it in it’s brief lifespan.

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536 – Great State Of Tech Sass

Welcome to Team Paranoid, Oscar! Spoiler alert: they really are out to getcha!

Next comic page planned for Nov. 20th. In the meantime, please accept this documentary evidence of new kitten Morgoth as he discovers the enigma that is the empty soda box.

Beyond the trailer…

I feel like this has become a 7 Days to Die blog of late, but uh… sorry not sorry? Listen, I have to tell you I started a new single player game intending to do an Uncle Chuck simulator after seeing how much the game emphasizes scavenging anything that’s not nailed down… and then there’s that old adage that it’s only nailed down if you don’t have a proper tool to remove nails. You can walk into just about any place and–given enough time and gumption–strip it down to the ground for spare parts. I mean, assuming you don’t attract a hungry horde with all the racket you’re making, but that’s why the cosmos gave us shotguns, right? There are trailer parks in the game, but I must admit that’s not where Chuck ended up settling, not when I stumbled upon a former old-timey funeral home complete with walled-in graveyard that was conveniently close to a trading outpost. You might think this would be the last place to hole up in a zombie apocalypse, but once those graves were cleared out they made for nice, naturally nutrient rich planters in which to grow a protected herb garden. Meanwhile the home itself needed some renovations and reinforcement, but the stairway access makes for a nice choke point against unwanted solicitations, particularly with some spiked trenching beneath. Just gotta watch that jump! Still a work in progress, naturally, but it started out all in wood and will hopefully be concrete around the bottom by the time the exploders start showing up. Also note all the additions for gettin’ around so Chuck can shoot, throw molotovs, etc. from a relatively safe vantage point. Meanwhile the trees I planted around the pond nearby have grown into a nice forest for wood farming, which is otherwise not so easy in the desert. What a picturesque patch of green, eh? So that’s just a taste of all the landscaping and refurbishing you can get up to as you try to perfect your holdout. Mind you the game will do its level best to level it, but after a few horde nights survived it’s been so far, so good, even though I’m all on my own. Just gotta keep ahead of the curve. The electric fences I just got installed should help with that… Oh and Chuck wanted me to be sure to mention the best selling point of the property, which was admittedly not even noticed until after the initial clearing and surveying because I first approached from the side opposite the sign. No modification needed, there. Perfection.