UPDATING OCCASIONALLY (FOR NOW)

8 thoughts on “539 – A Knife In The Dark (END OF EPISODE 22)

  1. Why am I not surprised.

  2. Typical, it’s always someone else’s fault. Revenge is not just best served cold, but by stupid too. “This is all your fault!” Which is wrong, but in his head, it’s right.

    1. It’s also been heavily hinted he has already been brain washed by the zombie worshiping cult.

      1. Which, no doubt, made easier because of that under-lying feeling. People are always looking for a scape-goat…

    2. I don’t know if you got my callback by intent or not, but it’s great to see almost the same words echoed! https://www.zombieranchcomic.com/comic/203-breaking-worst/

  3. Honestly, probably the first time he’s ever taken control of and done ever in his life. There’s a reason why they kept him. Give a dog that’s been beat all its life a whiff of conference and control, you got a problem.

  4. Imagine his surprise when he stabs a pillow. 😜

  5. He isn’t in control, RC – he’s probably drugged to the very dilated eyeballs, probably with Datura. Back on p.443, Eustace is shown holding a Mojave Rattlesnake on a stick while the Brujefe milks it into a glass. Mojave venom A is a paralytic neurotoxin, like tetrodotoxin. Tetrodotoxin was thought to be part of the legendary Haitian “zombie powder”. The other part was Datura, which contains scopalamine, which messes with memory and concentration, and is supposed to render victims docile and suggestible.
    The question is, where did he get his current dose, and did a little drone whisper in his ear?

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539 – A Knife In The Dark (END OF EPISODE 22)

Happy Holidays, all! That's a wrap (heh) for Episode 22 just in time for a Christmas cliffhanger! Hope we don't twist the knife too much...

See y'all in 2025 when Zombie Ranch continues!

7 Days, 28 Days Later…

In my review of 7 Days to Die last week I talked about how the name of the game largely comes from the mechanic that, by default, the game is set so that every seven days of in-game time a “blood moon” event occurs, where as the sun goes down in a blood-red sky, hordes of frenzied zombies will stop their random shambling and instead make a full assault your safe house as you and your friends try desperately to hold them off. If you manage that, you have another seven days to repair, scavenge, explore and prep before they’ll be back again, even stronger than before. They might even bring along some new friends to mess with your battle plan. You’ll also keep respawning on death so long as your bedroll remains intact… but you may wish you didn’t. Given the swiftness of zombies on blood moon night, it seemed appropriate for Dawn to capture and edit a video of our experiences of the fourth assault, i.e. “28 days later.” Massive spoilers of course, but now I know all-too-well what the commenter last week meant about finding a second base to avoid damage to the main one. Yikes. A few caveats — we have some mods and adjustments in place for our server (like we don’t drop items on death, which would have led to a lot of bare-handed punching). The game is still in early access so there are some notable glitches, like Anthony ending up stuck floating his way through most of the video. Also this is VERY DEFINITELY NSFW or for any other environment sensitive to colorful language. Let’s just say panic mode doesn’t lend itself well to bowdlerized utterances like “shucks” and “dang.” Also also: Dawn + shotgun + panic = teamkill shenanigans.