UPDATING OCCASIONALLY (FOR NOW)

2 thoughts on “542 – Catching Up

  1. Some friction, but yeah. IRL, I’d like these two…they should have kids. 😉

  2. It is really hard to have a favorite character, as there are so many good ones. But I think Rosa is my favorite. Chuck is a good accomplice in sneaking work, but not much for romance. Uugh.

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542 – Catching Up

7 Days, 28 Days Later…

In my review of 7 Days to Die last week I talked about how the name of the game largely comes from the mechanic that, by default, the game is set so that every seven days of in-game time a “blood moon” event occurs, where as the sun goes down in a blood-red sky, hordes of frenzied zombies will stop their random shambling and instead make a full assault your safe house as you and your friends try desperately to hold them off. If you manage that, you have another seven days to repair, scavenge, explore and prep before they’ll be back again, even stronger than before. They might even bring along some new friends to mess with your battle plan. You’ll also keep respawning on death so long as your bedroll remains intact… but you may wish you didn’t. Given the swiftness of zombies on blood moon night, it seemed appropriate for Dawn to capture and edit a video of our experiences of the fourth assault, i.e. “28 days later.” Massive spoilers of course, but now I know all-too-well what the commenter last week meant about finding a second base to avoid damage to the main one. Yikes. A few caveats — we have some mods and adjustments in place for our server (like we don’t drop items on death, which would have led to a lot of bare-handed punching). The game is still in early access so there are some notable glitches, like Anthony ending up stuck floating his way through most of the video. Also this is VERY DEFINITELY NSFW or for any other environment sensitive to colorful language. Let’s just say panic mode doesn’t lend itself well to bowdlerized utterances like “shucks” and “dang.” Also also: Dawn + shotgun + panic = teamkill shenanigans.